What is encapsulation

Encapsulation in Java is all about keeping the details of how something works
 hidden while still letting others use it. You group your data (like variables) and
 methods (like functions) into one unit, called a class. Instead of letting everyone
 directly access your data, you provide methods (getters and setters) to control
 how it’s accessed or changed. This way, you protect your data and keep your code
 clean and organized, without letting anyone mess with the inner workings unless
 you want them to.

How to use it

To use encapsulation in Java, you create a class with private fields and provide
 public methods (like getters and setters) to access and modify those fields. This
 ensures that the data can only be changed in a controlled way. For example, if you
want to create a Person class where the name and age are private, you would use
 getters to retrieve the values and setters to update them. Here's how you can do it:

public class Person {
    // Private fields
    private String name;
    private int age;

    // Constructor
    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }

    // Getter for name
    public String getName() {
        return name;
    }

    // Setter for name
    public void setName(String name) {
        this.name = name;
    }

    // Getter for age
    public int getAge() {
        return age;
    }

    // Setter for age
    public void setAge(int age) {
        if(age > 0) { // Simple validation
            this.age = age;
        } else {
            System.out.println("Age must be positive.");
        }
    }
}

// Using the Person class
public class Main {
    public static void main(String[] args) {
        Person person = new Person("John", 25);

        // Accessing fields using getters
        System.out.println(person.getName()); // Output: John
        System.out.println(person.getAge());  // Output: 25

        // Modifying fields using setters
        person.setName("Jane");
        person.setAge(30);

        System.out.println(person.getName()); // Output: Jane
        System.out.println(person.getAge());  // Output: 30
    }
}

Lets break it down

Let's break down the code and explain each section step by step:

1. Class Definition with Private Fields

public class Person {
    // Private fields
    private String name;
    private int age;
}

Explanation:

This is the Person class where we define two private fields: name (a String) and
 age (an int). By making these fields private, we ensure that no other class can
 directly access or modify them. This is the core idea of encapsulation — hiding
 the internal state of an object.

2. Constructor

    // Constructor
    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }

Explanation:

The constructor initializes the Person object when it's created. It takes two
 parameters, name and age, and assigns these values to the private fields. This
ensures that when a new Person object is created, it starts with valid data.

3. Getter and Setter for

  // Getter for name
    public String getName() {
        return name;
    }

    // Setter for name
    public void setName(String name) {
        this.name = name;

Explanation:

The constructor initializes the Person object when it's created. It takes two
 parameters, name and age, and assigns these values to the private fields. This
ensures that when a new Person object is created, it starts with valid data.

4. Getter and Setter for age (with validation)

    // Getter for age
    public int getAge() {
        return age;
    }

    // Setter for age
    public void setAge(int age) {
        if (age > 0) { // Simple validation
            this.age = age;
        } else {
            System.out.println("Age must be positive.");
        }
    }

Explanation:

The getter getAge() works the same way as the one for name, allowing access to
 the age field.
The setter setAge() not only allows modification of the age field but also adds a
 validation check. The if condition ensures that the age is only set if it's a positive
 number. If an invalid age is provided (like a negative number), the setter prevents
 the update and prints a message instead. This is an example of how encapsulation
lets you control what kind of data can be set.

5. Using the Person Class

/ Using the Person class
public class Main {
    public static void main(String[] args) {
        Person person = new Person("John", 25);

        // Accessing fields using getters
        System.out.println(person.getName()); // Output: John
        System.out.println(person.getAge());  // Output: 25

        // Modifying fields using setters
        person.setName("Jane");
        person.setAge(30);

        System.out.println(person.getName()); // Output: Jane
        System.out.println(person.getAge());  // Output: 30
    }
}

Explanation:

In this section, we create a Person object (person) using the constructor.
 The constructor sets the initial name as "John" and age as 25.

Then, we use the getters (getName() and getAge()) to print the values of name
 and age. After that, we use the setters (setName() and setAge()) to update the
 values. Finally, the updated values are printed using the getters again.

Key Points of Encapsulation in Action:

  • Data Protection:
    The private fields can't be directly accessed or modified from outside the class.
  • Controlled Access:
    Getters and setters provide a controlled way of accessing and modifying the
     private fields.
  • Validation:
    The setter for age demonstrates how you can enforce rules (e.g., age must be
    positive) to protect the data from invalid input.